A flowchart is a type of diagram that represents an algorithm, workflow or process. The flowchart shows the steps as boxes of various kinds, and their order by connecting the boxes with arrows. This diagrammatic representation illustrates a solution model to a given problem. Flowcharts are used in analyzing, designing, documenting or managing a process or program in various fields.
Common flowcharting symbols and examples follow. When first reading this section, focus on the simple symbols and examples. Return to this section in later chapters to review the advanced symbols and examples.
Simple Flowcharting Symbols
The rounded rectangles, or terminal points, indicate the flowchart’s starting and ending points.
Note: The default flow is left to right and top to bottom (the same way you read English). To save time arrowheads are often only drawn when the flow lines go contrary the normal.
The parallelograms designate input or output operations.
The rectangle depicts a process such as a mathematical computation, or a variable assignment.
The diamond is used to represent the true/false statement being tested in a decision symbol.
Advanced Flowcharting Symbols
A program module is represented in a flowchart by rectangle with some lines to distinguish it from process symbol.
Sometimes a flowchart is broken into two or more smaller flowcharts. This is usually done when a flowchart does not fit on a single page, or must be divided into sections. A connector symbol, which is a small circle with a letter or number inside it, allows you to connect two flowcharts on the same page. A connector symbol that looks like a pocket on a shirt, allows you to connect to a flowchart on a different page.
We will demonstrate various flowcharting items by showing the flowchart for some pseudocode.
pseudocode: Function with no parameter passing
Function clear monitor Pass In: nothing Direct the operating system to clear the monitor Pass Out: nothing End function
pseudocode: Function main calling the clear monitor function
Function main Pass In: nothing Doing some lines of code Call: clear monitor Doing some lines of code Pass Out: value zero to the operating system End function
Sequence Control Structures
The next item is pseudocode for a simple temperature conversion program. This demonstrates the use of both the on-page and off-page connectors. It also illustrates the sequence control structure where nothing unusual happens. Just do one instruction after another in the sequence listed.
pseudocode: Sequence control structure
Filename: Solution_Lab_04_Pseudocode.txt Purpose: Convert Temperature from Fahrenheit to Celsius Author: Ken Busbee; © 2008 Kenneth Leroy Busbee Date: Dec 24, 2008 Pseudocode = IPO Outline input display a message asking user for the temperature in Fahrenheit get the temperature from the keyboard
processing calculate the Celsius by subtracting 32 from the Fahrenheit temperature then multiply the result by 5 then divide the result by 9. Round up or down to the whole number. HINT: Use 32.0 when subtracting to ensure floating-point accuracy.
output display the celsius with an appropriate message pause so the user can see the answer
Selection Control Structures
pseudocode: If then Else
If age > 17 Display a message indicating you can vote. Else Display a message indicating you can't vote. Endif
Case of age 0 to 17 Display "You can't vote." 18 to 64 Display "You are in your working years." 65 + Display "You should be retired." End case
Iteration (Repetition) Control Structures
count assigned zero While count < 5 Display "I love computers!" Increment count End while
For x starts at 0, x < 5, increment x Display "Are we having fun?" End for
The for loop does not have a standard flowcharting method and you will find it done in different ways. The for loop as a counting loop can be flowcharted similar to the while loop as a counting loop.
pseudocode: Do While
count assigned five Do Display "Blast off is soon!" Decrement count While count > zero
pseudocode: Repeat Until
count assigned five Repeat Display "Blast off is soon!" Decrement count Until count < one
- decision symbol
- A diamond used in flowcharting for asking a question and making a decision.
- flow lines
- Lines (sometimes with arrows) that connect the various flowcharting symbols.
- A programming design tool that uses graphical elements to visually depict the flow of logic within a function.
- input/output symbol
- A parallelogram used in flowcharting for input/output interactions.
- process symbol
- A rectangle used in flowcharting for normal processes such as assignment.